Large Town: Iyuzeld Gragrurp-éig

Iyuzeld Gragrurp-éig

Iyuzeld Gragrurp-éig
Example Gnollish architecture.
StateUnited Kingdom of Undermountain
ProvenceTrïpghe Kingdom
Sub ProvenceKríhtshkàklù County
RegionBārvaq Forest
Founded1134
Community LeaderJarl Scotha vyim Tæ̝Lʤine
Area6 km2 (2 mi2)
Average Yearly Temp13°C (55°F)
Average Elevation2034 m (6673 ft)
Average Yearly Precipitation240 cm/y (94 in/y)
Population1561
Population Density260 people per km2 (780 people per mi2)
Town AuraEnchantment
Naming
Native nameIyuzeld Gragrurp-éig
Pronunciation/graˈgrurp/ /ʤig/
Direct Translation[complex] [return]
Translation[Not Yet Translated]

Iyuzeld Gragrurp-éig (/graˈgrurp/ /ʤig/ [complex] [return]) is a subtropical Large Town located in Kríhtshkàklù County, Trïpghe Kingdom, within the United Kingdom of Undermountain.

The name Iyuzeld Gragrurp-éig is derived from the Gnollish language, as Iyuzeld Gragrurp-éig was founded by Da̋ń̄r Hä̋chv 'Lisso Pie' Jóoīy Sé̄shī Ga̋ń̄̌ vyim Roxlendnreys, who was culturaly Gnollish.

Climate

Iyuzeld Gragrurp-éig has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a cool 20°C (68°F) and its average temperature during the winter being a cold 7°C (44°F). Iyuzeld Gragrurp-éig receives an average of 240 cm/y (94 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Iyuzeld Gragrurp-éig covers an area of nearly 6 km2 (2 mi2), and an average elevation of 2034 m (6673 ft) above sea level.

Overview

Iyuzeld Gragrurp-éig was founded durring the early 12th century in winter of the year 1134, by Da̋ń̄r Hä̋chv 'Lisso Pie' Jóoīy Sé̄shī Ga̋ń̄̌ vyim Roxlendnreys. The establishment of the new community went well, with no major obsticles durring construction.

Iyuzeld Gragrurp-éig was built using the conventions of Gnollish durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Iyuzeld Gragrurp-éig is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Iyuzeld Gragrurp-éig is buildings are built arround a single spacious baked earthen mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Iyuzeld Gragrurp-éig weathering a full scale bombardment durring a siege. The town's budget focused millitary grade defenses have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

Right off the bat Iyuzeld Gragrurp-éig hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this town has come into quite a lot of wealth, and recently from the looks of things. The new wealth has created some worrying attitudes in many passers by, such that it’s clear new laws have recently been enacted and enforced with such extreme scrutiny the locals seem to be going about their day as if by clockwork.

Civic Infrastructure

Iyuzeld Gragrurp-éig has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Iyuzeld Gragrurp-éig. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Iyuzeld Gragrurp-éig's parks.

Iyuzeld Gragrurp-éig has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Iyuzeld Gragrurp-éig.

Iyuzeld Gragrurp-éig has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Iyuzeld Gragrurp-éig has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Iyuzeld Gragrurp-éig has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Iyuzeld Gragrurp-éig has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Iyuzeld Gragrurp-éig has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Iyuzeld Gragrurp-éig's public wards, blessings, and other arcane systems.

Iyuzeld Gragrurp-éig possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large Town. Iyuzeld Gragrurp-éig's grid is powered by a boiler and turbine based power plant.

Iyuzeld Gragrurp-éig possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Iyuzeld Gragrurp-éig has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Iyuzeld Gragrurp-éig's natural decorations nor waterways.

Iyuzeld Gragrurp-éig has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Iyuzeld Gragrurp-éig has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Iyuzeld Gragrurp-éig's bank was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Iyuzeld Gragrurp-éig rainbows form quite often above the Large Town.

The Porcupine, Dire near Iyuzeld Gragrurp-éig are known to be quite timid.

Iyuzeld Gragrurp-éig's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves square dance to channel Mysticism energies of tier 1 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 6
  • Milk Maids: 3
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 6290 m2
    • Cattle and Similar Creatures: 390
    • Poultry: 4683
    • Swine: 312
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 156

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 12
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 10
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 3
  • Housekeepers: 5
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 6
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 17
  • Monks, Monastic: 5
  • Monks, Civic: 5
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

509 of Iyuzeld Gragrurp-éig's population work within a Foundational Occupation.

974 of Iyuzeld Gragrurp-éig's population do not work in a formal occupation, but do contribute to the local economy. 78 (5%) are noncontributers.

Points of Interest

Iyuzeld Gragrurp-éig has a substantial mill pond located a short distance from town.

POI

History

Iyuzeld Gragrurp-éig is still bloodied by a recent violent conflict. A crushing bandit raid, a lost siege, getting caught at the periphery of a major battle, or some other calamity has inflicted severe damage on the place. Some communities may suffer a longer-term version of this, their youths lost in a grinding, endless battle against some perpetual threat.

In time immemorial, reportedly some time during the early 2nd century the Kami ended a drought plaguing Iyuzeld Gragrurp-éig. One of Iyuzeld Gragrurp-éig's local festivals commemorates this miracle.

History